Thinking about design

Disclaimer: These are opinion pieces. I’m not interested in writing dry, scholarly articles about the current state of UX, UI, interaction design, etc. That would require time and research. I am going to write from experience instead. You’re supposed to write what you know, right? 

I will make make broad, unsupported assumptions. I will introduce straw men I will find surprisingly easy to knock down.

I’m going to use the word “design” loosely. Sometimes as a noun, sometimes as a verb. “Design” may mean software interaction design. It might mean the industrial design of hardware. And it will most likely mean the overall, messy process of creating completely new products cobbled together out of new and (re)used code and hardware.